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Flags

Problems to clear before payroll, like missing clock-outs, punches from outside your locations, and problems employees report.

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A flag is something to check before a pay cycle closes. The count shows in the menu.

Flag What to do
Missing clock-out Add the time they left, or the shift isn't paid
Clocked in twice The first shift has no clock-out; add it
Shift too long Confirm it was real, or fix the times
Short rest Less rest between shifts than the Rulebook asks for
Missed meal break A penalty may apply
Reported by the employee They said something's wrong in Me; their words are shown
Punch arrived after its pay cycle closed A time clock sent a punch late (it was offline). The closed cycle wasn't changed; decide with payroll whether to pay it now, then mark it OK
Clocked in outside the allowed locations They used Me away from their locations. Each punch is listed with how far away it was; check it with them and fix the time in the Clock Log if needed

Flags

Clear a flag

From Flags: Add clock-out, Open day to fix it on the timecard, or Mark as OK with a note. A resolved flag can be reopened. A Pay Run can't close while a flag is open.

The last three flags are raised by people and punches, not by the hours, so recalculating a timecard never clears them; only Mark as OK does. See Clock in from a phone or computer for how outside punches are flagged or refused.

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